Best Novel: The Siege of Burning Grass, Premee Mohamed, Solaris Best YA Novel: Heavenly Tyrant, Xiran Jay Zhao, Tundra Books Best Novelette/Novella: The Butcher of the Forest, Premee Mohamed, Tordotcom Best Short Story: “Blood and Desert Dreams“, Y.M. Pang, Beneath Ceaseless Skies, Issue 408 Best Graphic Novel: Star Trek Lower Decks: Warp Your Own Way, Ryan North, art by Chris Fenoglio, IDW Publishing Best Poem/Song “Cthulhu on the Shores of Osaka“, Y.M. Pang, Invitation: A One-shot Anthology of Speculative Fiction Best Related Work: Year’s Best Canadian Fantasy and Science Fiction: Volume Two Stephen Kotowych, editor, Ansible Press Best Cover Art/Interior Illustration: Augur Magazine, Issue 7.1, cover art, Martine Nguyen Best Fan Writing and Publication: SF&F Book Reviews, Robert Runté, Ottawa Review of Books Best Fan Related Work: murmurstations, Sonia Urlando, Augur Society, podcast
I had a quiet Sunday, which was fine by me, but I did go for a fairly long walk in the afternoon. This took me off the beaten track in the Wyre Forest -- although there were footpaths, I met one person (and his quiet dog) in at least half an hour, and this on a dry Sunday in August. Anyway, I went looking for structures I remembered from several years ago, and happily I found them. These are almost certainly relics of the once-significant charcoal burning industry in the forest, which survived into the early 20th century. The flat light makes it hard to see, but there's a second octagonal, brick-sided structure behind the main one. Perhaps they were part of small kilns, or perhaps they held pools to wash charcoal. I don't know.
Today's lunch: smoked haddock with butter beans - using Belazu Judion Butter Beans since actual dried butter beans are still being hard to come by - the haddock seemed a bit bland? - maybe I need to add further seasoning when mingling the poached fillets and the beans; served with slowcooked tenderstem broccoli (not bad considering it boiled dry a couple of times), and the whomping adult courgettes I was sent instead of baby ones (at least they weren't actual vegetable marrows) cut into batons and white-braised with sliced red bell pepper.
Secrets Left to Post: 02 pages, 35 secrets from Secret Submission Post #972. Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ]. Current Secret Submissions Post:here. Suggestions, comments, and concerns should go here.
Your amanuensis is pleas'd to announce that Volume 24 of Clorinda Cathcart's Circle, Connexions: Widening Circles, is now available for pre-order, and will be publisht in form electronickal and as a handsome bound volume, on 29th of this month:
Several problems persist in troubling the circle around Clorinda, Dowager Marchioness of Bexbury. It is feared that there may be further adverse repercussions from the Hackwold Incident, while Baron Fendersham continues to linger in Town although Lady Wauderkell has taken retreat in a convent. New acquaintances are drawn into the circle, and new contacts flourish. Certain difficulties are unexpectedly resolved, while unanticipated trials arise.
I have a running list of games I remember from my childhood that I add to whenever I think of one. I always think there can't possibly be any more game memories to unearth, and I'm always wrong. For this one I blame/credit zorealis, who brought it up during one of our regular nostalgia rambles.
Wheel of Fortune is a letter-guessing game based on the long-running US game show. It's like Hangman, or if the kids don't play Hangman anymore then it's like Wordle. The added strategy element is that before you guess a letter you have to spin the wheel to determine how many points your guess will be worth if it's right. The wheel also features bad outcomes like skipping your turn or losing all your points.
This DOS version of the game is very easy and probably aimed at children. You can play hotseat multiplayer, otherwise the game provides NPC opponents who don't exactly pass the Turing Test; I found it difficult to lose to them even when I tried. They'd cheerfully guess Q or Z for no reason, even while R and T were still sitting there like so many low-hanging consonant fruits. Poor pixel Vanna White always kept a professional smile on her face as she clapped encouragingly for each spin of the wheel, but I know she was secretly judging us, languishing in her pixel heels as she waited for someone to guess a right letter so she could awkwardly shuffle over there and turn it already, for God's sake.
The reason I was trying to let them win was that I was curious what would happen. When a human player wins, they get to do a solo bonus round. Would it make me sit through the computer doing it too?
I don't think I played this game very much as a kid. Even in 1987 there were more engaging options. But if you're like me and have been holding onto memories of it in some dusty disused corner of your hippocampus, you can play Wheel of Fortune in your browser.
These little ninjas are EVERYWHERE. In fact, there's probably one behind you. You just can't see him, because he's a ninja. And also probably really small.
Then there are the LEGO video games, which have taught us that every beloved movie character is at least 43% cuter when LEGO-fied:
If you want to have a little extra fun, be a little more yourself, and be part of keeping the site open for everyone in the future, we can’t wait to see you in our new subscription-based section with exclusive content and events.
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In this online exhibition of audio secrets, you will hear a collection of voicemails from friends, parents, brothers, sisters, partners, loved ones. Some are funny, many are brief and heartfelt. Listen here. Or upload your own voicemail, story, and photos.
Our profound gratitude to everyone who contributed their emotional voicemail and soulful story. Special thanks to exhibition curator, Savannah Morin, and the team at Automatic. This exhibition was made possible with the generous support of the PostSecret Patreons.
A book I'm thinking of having play an important role in the campaign is Heinrich and Moritz Tod's Morally Uplifting Tales for the Edification of Recalcitrant Children, the Tods being the Old World analog of the Brothers Grimm. Uplifting Tales is an important cultural artifact and also the sort of book you'd read to kids at bed time if you wanted them to cry themselves to sleep.