delphipsmith: (the road)
This is a project on Kickstarter, which I thought was so neat I had to share it. So much of the news we see is at the macro level; I love the idea of exploring the world one person and one conversation at a time. Check it out here.


"It’s been four years since Paul Salopek, a Pulitzer Prize-winning journalist, set out on foot from a campsite in Ethiopia on the Out of Eden Walk - a 21,000-mile, decade-long experiment in slow journalism. Through words and pictures, audio and video, Paul is creating an unprecedented record of human life on a global scale at the start of a new millennium, through the eyes of the villagers, nomads, traders, farmers, soldiers, and artists who rarely show up in headlines but whose lives illuminate the contours of the modern world..."


Also no, I will not be watching the inauguration tomorrow.
delphipsmith: (classic quill)
I've recently been promoted to co-moderator of the Other Worlds Writers Workshop, and we'd be happy to have a few new members.

OWWW is a well-established workshop-style online group which has been around for more than ten years, open to anyone interested in writing original speculative fiction, fantasy, or science fiction. The requirements for membership are fairly low; you have to participate on average twice a month, and participation can be either submitting a story or critiquing one submitted by others. Six crits are required before subbing your first story, but after that it's just the two-something-per-month minimum. The stories people write range from a few thousand words to entire novels of 200K or more (you get extra credit for subbing or critting a novel, of course!), and run the gamut from hard SF to steampunk to high fantasy to time travel to just plain weird. In addition to the writing experience, it's a great place to ask for/offer advice about everything from potential markets to medieval currency to the air speed velocity of an unladen swallow.

Check out the OWWW website for more information; if you're interested you can join via the OWWW Yahoo Group. I know some of you dabble in original fiction and we'd love to have you!
delphipsmith: (calvin books)
I know, a weird combination of subjects, right? And yet here they are, together on this very page!

First, the man who saved the bunnies: A Marine corpsman stationed at Camp Pendleton found a dead rabbit while out and about on the base, and after exploring nearby he discovered four baby bunnies, which he took home and fed and raised until they were old enough to survive on their own (more pics). This man is my hero :) He apparently also rescued kittens in Iraq, and he also mentions finding a tiny tiny frog which he named Crouton. I don't know why, but that made me laugh hysterically for quite some time.

On WritingOn another note, I'm re-reading Stephen King's On Writing and very much enjoying it. He's straightforward and blunt and some of his observations are remarkably perceptive. "The road to hell is paved with adverbs," he says, comparing them to dandelions (one is pretty, but next thing you know they've invaded everywhere) and advising you to avoid them like the plague. Then he goes on to theorize that writers tend to use adverbs when they are less-confident -- they aren't sure that they've shown what's happening and therefore feel the need to also tell:

Consider the sentence He closed the door firmly. It's by no means a terrible sentence (at least it's got an active verb going for it) but ask yourself if firmly really needs to be there. You can argue that it expresses a degree of difference between He closed the door and He slammed the door, and you'll get no argument from me...but what about the context? What about all the enlightening (not to say emotionally moving) prose which came before He closed the door firmly? Shouldn't this tell us how he closed the door? And if the foregoing prose does tell us, isn't firmly an extra word? Isn't it redundant?

Then he goes on to talk about Tom Swifties and the popular game of making up punny ones (You've got a nice butt lady," he said cheekily.) and closes by saying, "When debating whether or not to make some pernicious dandelion of an adverb part of your [writing], I suggest you ask yourself if you really want to write the sort of prose that might wind up in a party game."

Here is where he talks about his idea of the Muse; it's quite a bit different in detail from what most people might think, but he's got the essence of it correct: that the muse is capricious and you've got to work to catch/deserve their attention.

...if you don't want to work your ass off, you have no business trying to write well...There is a muse,* but he's not going to come fluttering down into your writing room and scatter creative fairy-dust all over your typewriter or computer. He lives in the ground. He's a basement guy. You have to descend to his level, and once you get down there you have to furnish an apartment for him to live in. You have to do all the grunt labor, in other words, while the muse sits and smokes cigars and admires his bowling trophies and pretends to ignore you. Do you think this is fair? I think it's fair. He may not be much to look at, that muse-guy, and he may not be much of a conversationalist (what I get out of mine is mostly surly grunts, unless he's on duty), but he's got the inspiration. It's right that you should do all the work and burn the midnight oil, because the guy with the cigar and the little wings has got a bag of magic. There's stuff in there that can change your life. Believe me, I know. (pp. 138-39)

*Traditionally the muses were women, but mine's a guy; I'm afraid we'll all just have to live with that.

A few pages later, after he's talked about how it helps to have a place you can go (and if you're starting out, it's especially important that that place have as few distractions as possible!), he says this:

But you need the room, you need the door, and you need the determination to shut the door. You need a concrete goal, as well. The longer you keep to these basics, the easier the act of writing will become. Don't wait for the muse. As I've said, he's a hard-headed guy who's not susceptible to a lot of creative fluttering. This isn't the Ouija board or the spirit-world we're talking about here, but just another job like laying pipe or driving long-haul trucks. Your job is to make sure the muse knows where you're going to be every day from nine til noon or seven til three. If he does know, I assure you that sooner or later he'll start showing up, chomping his cigar and making his magic.

Like I said, the details aren't what I imagine (I can't picture a cigar-smoking muse, but Damon Runyon and Ed McBain probably could!), but I agree with the core principles: work hard and make the muse feel welcome
delphipsmith: (zombies)
I just found out about this really unusual post-apoc book and wondered if anyone else has heard about it. (NB: No, I have no connection with the book or the author, so this isn't a veiled sales pitch!) It's called Ora et Labora et Zombies.

Dr. Thomas Schutten's wife, Ava, is out of town when the zombie apocalypse strikes, so the doctor and his young son flee to a nearby Benedictine abbey -- his and his wife's agreed-on meeting place in case of catastrophe. (Bonus points for planning ahead, Dr. Tom!). While waiting for Ava, hoping against hope that she'll make it, Tom writes her letters. The book consists of these letters.

So you're thinking, "Meh, it's an epistolary novel, big deal," right? But here's the kicker: you actually get the letters in the mail, as in via the US Postal Service. You get one letter a week; each one is 4-6 pages and there will be 72 of them overall. The author/publisher says this about it:

Ora et Labora et Zombies is comprised of seventy-two handwritten Letters of between 4-6 pages, reproduced on specially watermarked stationery with a hand-printed serigraph cover sheet. Each Letter will be published individually, as a weekly serial, and distributed to readers through the mail. This idiosyncratic method of publication aims to celebrate and prolong the disappearing experience of receiving letters in the mailbox, and also to create in the reader a sense of anticipation, of waiting as the dramatis personae must wait to discover what is happening.

Is this not a really original and fascinating combination of book art/art book/letterpress skill/zombie apocalypse/serial novel?? And these are a few of my favorite things, so I'm utterly intrigued. I've subscribed to the first two bundles and cannot wait to get the first ones!!
delphipsmith: (grinchmas)
What a great combination of subjects, eh?

[livejournal.com profile] hp_holidaygen is now open for signups, yay! I had great fun writing mine for last year, because I was assigned characters I don't usually write and thus given a chance to stretch myself a bit. Signup post is here, so go forth and put your name down!

On a totally 'nother note, Mr Psmith has gotten me hooked on Sons of Anarchy. Initially I thought it was pretty awful, like a soap opera only with more guns and a much higher body count, but as I've been drawn in I'm starting to see a sort of epic-ness to it. Some of the episodes, admittedly, are just epic train wrecks that you can't look away from: anything these guys touch seems to disintegrate into a bloody fiasco and nobody tells anybody the truth, ever, under any circumstances. But the last two episodes from Season 4 were classic Greek tragedy.

More here, but spoilery )

I'm sure there are more analogies that can be made (Piney, for example, nags at me as being an archetypal figure but I can't put my finger on it), and I'd be interested to hear any that others have spotted or conjectured.

So it's turned out to be an interesting ride (no pun intended!), and I'm looking forward to next weekend when Season 5 starts with a whole new set of episodes to probe for classical/mythical allusions :)
delphipsmith: (magick)
We attempted two unusual movies over the weekend. One was an utter failure and the other a rousing success. The first was Stalker (warning: link has spoilers), a subtitled (strike 1) 1970s (strike 2) Russian sci-fi flick which appeared from it sepia tones to have been filmed in the 1940s (strike 3) and which had not a single line of dialog for the first ten minutes (Yer out!!). The premise ("an expedition led by the Stalker to bring his two clients to a site known as the Zone, which has the supposed potential to fulfill a person's innermost desires") sounded intriguing but the execution left a lot to be desired. Plus we weren't in a subtitley mood, so after 15 minutes we called the game on account of "Meh."

The second, however, was intriguing and I highly recommend it. It's called Ink, and came out in 2009. Visually it's unusual and striking -- overexposed in parts, strange fades in and out, abrupt scene shifts back and forth in time, and events are rather subtle in that you have to be patient but also pay close attention to comprehend events. Very much like a dream, which is apt since the story is about two factions, one group that brings good dreams and another that brings nightmares. The story concerns a little girl who is kidnapped by the scrofulous raggedy-robed Ink, who intends to give her as payment to a mysterious group known as The Assembly (they're the ones that bring nightmares), in exchange for beauty, wealth and happiness.

There are also Storytellers and Pathfinders -- one of the best scenes is one in which the Pathfinder "conducts" a series of coincidences to create the situation they need. They travel by means of doors, which they open by playing rhythms on small drums. And the child who plays the little girl is extraordinary: both adorable and fierce, like a tiny Gryffindor.

There's a psychological element to the movie as well, because what's happening in the real world and the dream world interact and affect each other. I don't want to say to much more for fear of spoiling it, but it's a wonderful and thought-provoking movie. (As you might guess, it never made the mainstream theatres but played the art house and film festival circuit.)

Anyway, I highly recommend it. It's not a traditional movie where the storyline is blatantly obvious, but it's well worth the time and patience to experience it.
delphipsmith: (kaboom)
...or so Ben Macintrye says in this article in The Guardian. This decline is, he charges, due to our inability to either produce or consume sustained narratives longer than 140 characters, or at best a blog post.

"If the culprit is obvious, so is the primary victim of this radically reduced attention span: the narrative, the long-form story, the tale. Like some endangered species, the story now needs defending from the threat of extinction in a radically changed and inhospitable digital environment."

I'm not sure I agree with all of what he says -- other studies counter this by claiming to demonstrate that, for example, online searching improves certain higher brain functions like decision-making and even staves off dementia -- but his point that it's stories that fascinate us, teach us, make us human is a good one. He says, for example, that Obama won the election in no small part because of his story: the poor upbringing, the struggle for identity, etc. And clearly we're fascinated with all kinds of people's stories, as witness by the plethora of reality television. But I'm not sure that qualifies as a "sustained narrative" since we consume it in dribs and drabs.

And besides it's such a fake narrative. Now a novel is a completely fake narrative in that it's made up, but somehow it seems more real than reality shows (and how weird is THAT?). I mean, how much do I really have in common with the Bridezillas or those strange sad people on Hoarders? I have a lot more in common with Bridget Jones or Elizabeth Bennet, or even Scarlett O'Hara, for that matter.

The attention span criticism may be a valid one; I know from personal time-wasting experience how easy it is to flit from one article to another, from blog entry to news article to photo collection to funny-animal-video to LJ to email and then back around again; in twenty minutes I can end up with as many tabs open in Firefox and no idea how I got to any of them (now there's a missing narrative for you: how do you get from the tragedy in Haiti to "Oh hai -- I can haz cookie?" in six clicks or less?). Maybe it's a sign of my own lack of self-control but I have a very tough time reading a lengthy article online.

Stories give us context, history, a knowledge of where we came from and perhaps where we might choose to go (or serve as cautionary tales about where not to go!). Without them, he seems to suggest, we are at risk of becoming indifferent and ignorant little mayflies that flutter about happily and indiscriminately in the ever-changing Now of cyberspace while Santayana weeps into his Rioja.

And yet Stephen King still publishes behemoths like Under the Dome and thousands of people buy it! So it seems we're not in imminent danger just yet. Rest easy, Ben.
delphipsmith: (South Park kids)
Interesting article here about what makes a good story and why modern literary fiction is such utter shit, and another in the same vein here. I don't understand the whole post-modernist movement. On the whole it strikes me as a very lazy approach: claiming that there are no absolutes and that everything is relative releases one from any obligation to produce something of quality, or even to make sense. They rabbit on about how nothing can be known for sure and yet they live their lives every day depending on knowing quite a lot of things -- that their eyes do not deceive them when they see that 18-wheeler heading towards them at 90mph, for example, or that stepping in dog poo will make you stinky. It's just pretentious nonsense, so far as I can tell.

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